Everything you need to understand the dark clicker mechanics, tool progression hierarchy, moral consequences, and ending routes.
In BLOODMONEY, you are trapped in a medical debt crisis requiring exactly $25,000 for emergency surgery. Your only source of income is Harvey Harvington. Every click produces revenue, but also inflicts psychological and physical toll. Your challenge is balancing survival speed against human empathy.
Follow these core principles from your first click to the final credits roll.
Click anywhere on Harvey using your mouse or touchscreen to extract your first dollars.
Spend accumulated cash to unlock higher revenue multipliers per click.
The Scissors are the creator-confirmed route cutoff.
The game concludes the exact moment your bank balance hits the $25,000 surgery goal.
| Tool Name | Cash/Click | Clicks to $25k | Moral Impact |
|---|---|---|---|
| Gentle Hands | $1 | 25,000 | 0% (Pure Compassion) |
| Feather | $2 | 12,500 | 5% (Harmless Tickle) |
| Needle | $5 | 5,000 | 35% (Noticeable Sting) |
| Hammer | $10 | 2,500 | 65% (Good Ending Cutoff) |
| Scissors | $20 | 1,250 | 90% (Locks Normal Ending) |
Do not progress casually. The Hammer remains Good-ending compatible, but the Scissors lock the Normal Ending.
On mobile or trackpads, alternating index and middle fingers easily doubles your clicking frequency from 4 to 8 CPS.
Use our interactive tools page to calculate your exact time required based on your clicking speed before committing.
Try our interactive Surgery Cost Calculator & Ending Path Finder to preview your playthrough numbers.
Creator SHROOMYCHRIST has clarified that the Good Ending remains available through the Hammer. Stop before the Scissors, which lock the Normal Ending.
Yes! BLOODMONEY! is a lightweight, web-native HTML5 browser game that runs instantly on all desktop and mobile devices without downloads or blocked plugins. It works smoothly on school Chromebooks and restricted office networks as an unblocked game.
While autoclickers work mechanically, excessively high CPS (above 25~30) skips narrative text cues and reaction stages. For the intended emotional impact, manual clicking at 5~10 CPS is recommended.
A pacifist route takes approximately 35~50 minutes of continuous clicking. An aggressive run using higher-tier tools (Scissors or Gun) can be completed in just a few minutes.
Since the game saves state locally in your browser, you can reset your playthrough by clearing your browser site data/cookies for this domain.
Play BLOODMONEY directly in your browser now. No download or installation required.